Ademola-Thompson | portfolio
  • Resume
  • About
  • Black Osiris Engine

Ademola-Thompson | portfolio

  • Resume/
  • About/
  • Blog/
    • Black Osiris Engine

Ademola-Thompson | portfolio

Programmer

Black Osiris Engine

In this blog I explain the method in which I handle descriptor tables in my game engine.

Ademola-Thompson | portfolio

  • Resume/
  • About/
  • Blog/
    • Black Osiris Engine
June 04, 2018

Landscape Geometry Mipmapping

June 04, 2018/ Ademola Thompson

Current implementation of Geometry mipmapping in Black Osiris for landscape.

https://www.youtube.com/watch?v=bHlnEzXrbqQ&feature=youtu.be

June 04, 2018/ Ademola Thompson/ Comment

Ademola Thompson

  • Tiled Deferred Lighting
  • Atmospheric Scattering
  • Resume/
  • About/
  • Blog/
    • Black Osiris Engine

Ademola-Thompson | portfolio

Books I'm reading :

Game Engine Architecture 

C++ Concurrency in action